For the first time, technology allows unparalleled animations of gross motor movement that show how groups of muscles become active during common motions such as jumping, walking, and running. Interactive Functional Anatomy, Second Edition, answers a clearly identified need in the teaching and understanding of body musculature and motion.
The following are additions to the second edition:
- Larger, easier-to-see images
- Many new views of the anatomy
- The ability to export all animations of muscular function as video clips
Primal Pictures brought together international experts to make this program an excellent resource with painstaking attention to detail and dynamic imagery. The software features computer graphic models of human anatomy derived from MRI scan data, and fully interactive 3-D animations show function. Pop-up labeling appears as you view the 3-D models, and you can click on any structure to bring up related text and all related animations of muscular function.
This fully interactive software DVD allows you to do the following:
- Demonstrate hard-to-visualize motions of structures such as peroneus longus, extensor digitorum, and semitendinosis
- Explain the action and appearance of the supinator muscle in an easy-to-understand way
- Export the images into PowerPoint or Microsoft Word with ease
- View live-action video clips of surface anatomy and muscle action
- Zoom in on animations
- Print a selection of patient information sheets with common conditions to save time when preparing for consultations
- Learn and teach anatomy using the quiz section
Interactive Functional Anatomy, Second Edition, also contains an anatomy section that features a high-resolution 3-D model of the human musculature. The model can be rotated and allows for layers of anatomy to be visually removed—from arteries down to major ligaments. Specific objects in the 3-D model can be highlighted to show accompanying text about the selected structure, such as name, agonists, antagonists, proximal attachment, distal attachment, innervation, blood supply, function, injury mechanism, and pathology of injury. The text includes patient information on common clinical pathologies such as sprains, tendinitis, repetitive motion syndromes, and injury-related mechanics.
More than 70 animations of muscular function (27 of which are new to the second edition) are included. The following are examples:
- Lateral flexion of the trunk
- Rotation of the trunk
- Respiration
- Opening and closing of the lips
- Retraction of the angles of the mouth
- Elevation and depression of the eyebrows
- Elevation and depression of the TMJ
- Elevation and depression of the hyoid bone
- Contraction of the pelvic floor
- Flexion and extension of the IP joints of the hand
In addition to walking, standing from sitting, sit-ups, and push-ups, the following gross motor animations are new in the second edition:
- Walking upstairs
- Running
- Jumping forward
- Jumping on the spot
The following are new views of muscles:
- 29 new head muscles, including buccinator, corrugator supercilii, depressor anguli oris, and levator anguli oris
- 8 new larynx and pharynx muscles, including thyrohyoid, stylohyoid, geniohyoid, and mylohyoid
- 17 new pelvic floor muscles, including obturator internus, bulboapongiosus, and perineal body
- 7 new respiration muscles, including diaphragm, serratus posterior inferior, and intercostal externus and internus
- 3 new views of abdominal muscles: internal oblique, external oblique, and transverse abdominis
Course instructors: Adopt Primal software for use in your class!
Teaching the intricacies of anatomy to your students has never been easier. Primal Pictures software programs allow you to illustrate anatomy to your students in remarkable new ways, and can be used in laboratory settings or in the classroom.
System Requirements
Windows:
- Windows 98se/2000/ME/XP
- 150 MHz processor
- 64 MB RAM
- 800 x 600 screen resolution
- DVD-ROM drive
Macintosh:
- Mac OS 9 and later
- PowerPC G3 233 MHz processor
- 64 MB RAM
- 800 x 600 screen resolution
- DVD-ROM drive